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Multimedia Technologies

Language of instruction

english, lithuanian

Qualification degree and (or) qualification to be awarded

Professional Bachelor of Computing

Place of delivery

Šiauliai, Aušros al. 40, LT-76241

Institution that has carried out assessment

Studijų kokybės vertinimo centras

Institution that has performed accreditation, accreditation term

Studijų kokybės vertinimo centras, 11/30/2023

Data provided or updated (date)

5/9/2022

Order on accreditation

SV6-40
More about programme

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Summary of the Profile

General Description:
Objective(s) of a study programme:
To prepare a qualified specialist capable to analyse and assess employed audio and video technologies, select multimedia hardware and software, design, create, integrate and manage multimedia products, independently improve qualification and adapt to constant changes in professional activities
Learning outcomes:
Knowledge and its application
1. To explain the concepts of informatics engineering and fundamental sciences, understand their content, relations and applied solutions related to possible future developments and trends in the field of computing
2. To explain principles of algorithmization, programming, human-computer interaction, multimedia technologies
3. To know business, legal and ethical norms and to implement them, ensuring the rights and responsibilities regulated in the activities of the informatics engineering specialist
4. To apply design, programming, communication and safety knowledge when developing a multimedia product
5. To explain the structure, operating principles and application of computer and other specialized digital equipment to solve the challenges of multimedia technology
Ability to carry out research
6. To identify the problem in the field of multimedia technologies and identify the need for a multimedia product.
7. To perform information and data search, selection and systematization for the justification of the development of the selected multimedia product and its realization possibilities
8. To analyze information and data using reasonable criteria and data analysis methods
9. To assess the suitability of information and data, to interpret the analysis results in a reasoned manner and to anticipate the stages of problem solving
Special abilities
10. To apply optimal informatics engineering methods while solving specialized applied multimedia technology challenges
11. To reasonably select appropriate video, audio, text, graphic means for creation of a multimedia product
12. To create and improve websites and their components and install multimedia elements in them
13. To simulate and realize visual content, interactive graphic elements while presenting a company or a product
14. To create audiovisual content when presenting a company or a product
15. To carry out testing of a multimedia product against performance, safety and reliability criteria
16. To ensure stable operation and development of a developed project
17. To collect and describe requirements for the development of a multimedia product and prepare specification and project of the product to be developed
Social skills
18. To communicate professionally in state and foreign languages with professionals on professional topics
19. To work in a specialist or interdisciplinary group following professional ethics, principles and rules of social responsibility
Personal abilities
20. To develop the competence of independent and lifelong learning
21. To work independently and take responsibility for own performance results
22. To creatively integrate the acquired knowledge and skills in solving the tasks of informatics engineering activities
Activities of teaching and learning:
Lecture, workshop, consultation, self-study task, team work, course paper and practice.
Lecture, workshop, consultation, self-study task, team work, course paper and practice.
Methods of assessment of learning achievements:
Assessment is carried out during the whole semester and at the exam session. Ten-point criteria-based assessment system as well as cumulative assessment is applied. Outcomes of the study subject are evaluated through interim assessments during the semester (control tasks, written quizzes, examinations (theoretical and practical tasks), laboratory, individual works defense and etc.). The studies of every subject end with an examination or assessment of student's self-study work (project, course paper, practical activity evaluation, etc.). Student's knowledge and skills are assessed at the exam session only after student completes the assigned interim assessment tasks during the semester. Final assessment (mark) consists of marks for interim assessments and an examination mark. Its composition is calculated according to the ratios intended in the description of the subject.

Framework:
Study subjects (modules), practical training:
Basics of Algorithmization, Multimedia Hardware, Applied Physics, Graphic Design, Internet Technologies, Computer Graphics, Applied Mathematics, Database Management, Data Transmission and Management Technologies, IT Project Management, Internet Technologies and Corporate Style Creation Practice, 3D Graphics, Design and Modelling of Media Systems, Human Safety and Ergonomics, Audio and Video Technologies, Cyber Security, Programming, Multimedia Practice, Business Economics and Business Management, Course Paper, Applied Research Mehtodology, Graduation Practice
Specializations:

Optional courses:
Communication Psychology / Professional Ethics, Sociology / Philosophy of Technology, Professional English / Professional German / Professional Russian, Social Media Technologies / WEB Design Technologies, 2D and 3D Visualization / Online Animation, Virtual Reality Modeling / Virtual Reality.
Distinctive features of a study programme:
Creating Static and Dynamic Multimedia Elements
Access to professional activity or further study:
Access to professional activity:
The graduate after acquiring Professional Bachelor Degree of Computing will be able to work as as a project manager, database administrator, activities processes analyst, user interface developer. tester, multimedia product developer.

Access to further study:
Upon completion of the study programme studies can be continued at universities in the study programmes of the group of computing study fields.
After completion of bridge courses or fulfilling other requirements of the accepting institution, access to the first cycle of university studies.