Contact Us Report about mistake Sign In Help

Compare

Multimedia Design

Language of instruction

lithuanian

Qualification degree and (or) qualification to be awarded

Professional Bachelor of Arts

Place of delivery

Vilnius, Antakalnio g. 54, LT-10303

Institution that has carried out assessment

No data

Institution that has performed accreditation, accreditation term

Studijų kokybės vertinimo centras, 6/30/2030

Data provided or updated (date)

5/6/2020

Order on accreditation

SV6-37
More about programme

Institutions providing this programme

Programmes with similar name

Programmes granting same qualifications

Summary of the Profile

General Description:
Objective(s) of a study programme:
To develop creative and innovative professionals meeting the needs of a dynamic creative industries labour market and prepare a multimedia products developer being able to implement his/her own or others‘ creative multimedia project in practice working both individually and in a team.
Learning outcomes:
Knowledge and its application:
Will understand the history of media and aesthetic forms, will be able to analyse and evaluate them. Will be able to use foreign languages in professional activity. Will be able to apply techniques, technologies and safety standards in the media industry properly. Will be able to carry out research and apply its results.
Special skills:
Will be able to develop the concept of a multimedia product, plan and organise a multimedia project. Will be able to practically implement the idea for a multimedia product with the use of all textual, visual and audio elements.
Social skills:
Will have entrepreneurship, market economics knowledge, understand professional ethics. Will be able to work in a team and present their own or team activity result.
Personal skills:
Will be able to deepen their knowledge individually and reflect the study process.
Teaching and learning activities:
Lectures, consultations, practical tasks and course papers, individual work, practices of professional activities. Students accomplish practical tasks individually or in groups.
Methods of assessment of learning outcomes:
The student‘s knowledge, skills and abilities acquired while studying subjects of a study programme are assessed after completing of individual assignments performed during the semester and exam session. The achieved learning outcomes after completion of subject/module studies are assessed attributing them to the levels of achievement: excellent, typical and threshold.
Framework:
Study subjects (modules), practical training:
General College Study Subjects:
Foreign Language, Professional Lithuanian, Environmental and Human Safety and alternatively optional subjects (Sociology, Psychology, Philosophy –
(one of them is selected).
Subjects of the Study Field:
Culture and Art, Media Culture, Design Management, Applied Research, Photography, Artistic Expression, Fundamentals of Digital Technologies, Fundamentals of Animation, Fundamentals of Audiovisual Production. Fundamentals of Soundtrack, Fundamentals of Design, Advertising Project, Creative Business, Design Development, Design Communication and alternatively optional subjects.
Student’s choice:
Specialisation – Animation. Study subjects: 2D Animation, 3D Animation.
Specialisation – Directing of Audiovisual Editing. Study subjects: Audiovisual Project 1, Audiovisual Postproduction. Audiovisual Project 2.
Special Study Subjects:
Optional subjects by choice of students (Form and Tectonics, Art Workshop, Experimental Drawing, Painting Techniques, Rhetorical Communication, Calligraphy, Aesthetics, Motion Studio – selected three of them), Final work.
Practices:
Introductory Practice, Creative Practice 1, Creative Practice 2, Professional Practice, Final Practice.
Completion of Studies:
Studies are completed by defending the Final work individually prepared by a student.
Distinctive features of a study programme:
The study programme is implemented in modules, to be completed by planning of a real multimedia project and its implementation in teams. The execution of the programme is enforced by the newly established, provided with the necessary equipment and software specialized filming, sound recording, editing, animation studios, which can implement a realistic film, animation or interactive design project. Students have the opportunity to carry out actual projects in collaboration with the film, computer games and advertising production companies or to carry out the actual orders in multimedia design. Students participate in national and international competitions. Every year the programme invites guest lecturers from abroad, who prepare interactive design and animation workshops for students.
Access to professional activity or further study:
Having reached the learning outcomes, the graduate will be able to work in such areas of professional activities: advertising, cinema, television, computer games, internet, design and others. Also, he/she will be able to create media art and participate in film festivals and contests.
The graduate can continue his/her studies having chosen university study programmes in the field of Media Art studies.